LionEngine - The Web Site

Network games

Introduction

Network game tools are provided by the lionengine-network module, giving an oriented network game type development with specific classes and architecture.

In this section we will see how to use these main tools, and the way of we should use them.


Chat

What is the most primary thing we always need in a multiplayer game ? What are the first data exchanged ? Dialog between player of course ! Let's see how is working the integrated chat system.


Connected world

Here we will see how to connect world in order to handle many clients with the same data.

It is highly recommended to understand first how are working the base tools !

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